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Instantnoodl

HN member
Joined
Thu, Oct 12, 2023, 9:13 PM UTC
HN karma
57
Public activity
34 items

About Instantnoodl

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Recent public activity

  1. comment
    Comment #49194208

    Sadly you need to be in US. It's unavailable anywhere else.

  2. comment
    Comment #49194191

    Just noticed it too... Seems like I wasted my time setting up a account to test with the discounted pricing

  3. comment
    Comment #49172820

    The codex and many other subscriptions can be used with other harnesses like OpenCode and pi. It's officially supported most of the time. Using my Codex and MiniMax sub just fine i…

  4. comment
    Comment #48254719

    For daily to-dos a generic 58mm Chinese ones is probably enough. For pen and paper stuff I highly recommend going with anything 80mm, as 58mm can be too narrow... Search "58mm usb …

  5. comment
    Comment #48254707

    Thanks for posting my project! was wondering where the influx of GitHub stars came from :)

  6. comment
    Comment #47410759

    That's the approach I used for my thermal printer based project. Render HTML/CSS to B/W Image and then print it on the thermal printer. https://sales-and-dungeons.app/

  7. comment
    Comment #46859928

    Cool to see core war! I feel it's mostly forgotten by now. My dad is still playing it to this day though and even attends tournaments

  8. comment
    Comment #46689154

    Isn't your problem more about Color quantization than about dithering? If you have big character cells like in a terminal dithering won't help you much. For each cell you want to f…

  9. comment
    Comment #46678197

    Sorry for the confusion. The use-case is a little difference because the goal is to display the image as close to the original as possible with the limitation of only being able to…

  10. comment
    Comment #46665397

    In the "Image to Terminal character" space this is also a known solution. Map characters to their shape and then pick the one with the lowest diff to the real chunk in the image. I…

  11. comment
    Comment #43156622

    "90s black metal Pokémon" aka a first person roguelike dungeon crawler with monster collection elements. C++ with no engine :) https://store.steampowered.com/app/3460840/Gloamvault…

  12. comment
    Comment #42783591

    Thank you for posting my project :D

  13. comment
    Comment #42605375

    You can often times find them for really cheap on the secondary market. Like old ones from a restaurant. I got quite a few for very cheap over the years. One was 20$ for a 80mm one…

  14. comment
    Comment #42605353

    Always happy to see other thermal printer projects :D I have my own project for using these for TTRPGs: https://sales-and-dungeons.app/

  15. comment
    Comment #42578291

    Always stand up at 07:00 am. Take supplements against my migrains with a good amount of tap water. Eat the same oatmeal with some cacao powder and oat milk just to get some food in…

  16. comment
    Comment #42086520

    That looks like a fun project to build!

  17. comment
    Comment #42005549

    I switched from Goland to Zed. Works really well. Only missing debugger support... After that it would be perfect for my usage :)

  18. comment
    Comment #42005535

    I tried to use zeds SSH remoting for a work project. Typescript with big codebase and sadly the performance is a rollercoaster. Types sometimes load so slow that it's unusable. VSC…

  19. comment
    Comment #41968747

    Thanks a lot! Thermal printer as DIY thingy are quite a niche, but they are very fun to play around with

  20. comment
    Comment #41968213

    The same project I'm working on since about 5 years. Using thermal printer as TTRPG utility :) https://sales-and-dungeons.app/

  21. comment
    Comment #41743925

    I use Thermal Printer for a different use-case (TTRPG stuff). Feel free to check it out :) https://github.com/BigJk/snd

  22. comment
    Comment #41693709

    Thermal Printer as D&D / TTRPG utility: https://github.com/BigJk/snd

  23. comment
    Comment #41680672

    This! Most of my creativity in private projects stems from having build a broad space of knowledge/experiences. Having tinkered with a lot of different disconnected things really h…

  24. comment
    Comment #41409281

    Bubbletea is great and fun to work with. Even building a terminal game with it since a while :)

  25. comment
    Comment #41345687

    A "slay the spire"-like deck builder game that can run in the terminal, but with full mouse support + images: https://github.com/BigJk/end_of_eden And my long-time project. A Dunge…