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InfiniteAscent

HN member
Joined
Sat, Jan 03, 2026, 11:41 AM UTC
HN karma
6
Public activity
10 items

About InfiniteAscent

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Recent public activity

  1. comment
    Comment #48428028

    > enough real-world feedback would have surfaced to identify the major issues You think the real world has nothing better to do than test your shitty code?

  2. comment
    Comment #48181413

    I believe you are in team 'haven't found my true talent/calling yet' and it won't necessarily be artistic. You can have talent for many things and you don't have to call anything a…

  3. comment
    Comment #48181310

    I actually agree. But art (as in "great art") and craft are two different things.

  4. comment
    Comment #48159325

    > I used to want to do many things. Make great art, build great machines, solve important issues. Another pretentious man who thinks he could be a great artist. Great artists are b…

  5. comment
    Comment #48145273

    100% agreed. Doing your job poorly means giving more work to others and, consequently, stealing their time, their most precious asset. Many here don't agree with this ban because t…

  6. comment
    Comment #47954724

    Users and designers should unite and beat engineers into submission.

  7. comment
    Comment #47661933

    Use JUCE as much as you like, but please, stay away from those 'out-of-the-box' horizontal sliders it seems to prioritize (given how they swarm in the many VSTs made with JUCE). If…

  8. comment
    Comment #46479819

    DJs routinely change the playback speed to match tempos. It’s easier if a track’s tempo stays the same throughout its duration, but even if it changes, DJs will adjust the playback…

  9. comment
  10. comment
    Comment #46475470

    "Harder, Better, Faster, Stronger" was built around a one- or two-bar loop sampled from Edwin Birdsong's "Cola Bottle Baby." Daft Punk determined that this loop had a tempo of 116.…