Viewing profile — Gounemond
Gounemond
HN member- Joined
- Mon, Apr 20, 2015, 12:07 PM UTC
- HN karma
- 7
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- 10 items
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About Gounemond
Recent public activity
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Comment #27035545
AnotheReality (www.anothereality.io) | Backend and Frontend/Creative Developers | Milan, Italy | ONSITE or REMOTE (freelancing) | Full time AnotheReality is an italian startup work…
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Comment #24406360
AnotheReality | Milan, Italy | Mid-Senior Game Developer / XR Developer (Unity) & more | On-Site | https://www.anothereality.io/ We're a VR/AR development studio founded in 2016 ba…
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Comment #18751543
I think this is a common point for all of those kind of games (let's say action games, I could be Super Mario, an FPS multiplayer game or DDR), where you can have fun just with "re…
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Comment #17713836
AnotheReality | Milan, Italy | Unreal Engine Developer | Full-time | Onsite AnotheReality is a small startup with the goal to spread Virtual / Mixed reality technologies leveraging…
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Comment #10214168
I read through a page / event in my local zone, and someone talked just about free offer (including like, meal, offering a drink). So, nothing set in stone about fees right now
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Comment #10148313
If you're good with computer graphics and programming, you're halfway done for doing your first demos / experiments :) If you have an OculusRift, I think that's probably the easier…
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Comment #9453228
Hello there! First of all, I really appreciated your article. I'm not really into this world (yet), but I think you have been able to underline differences between the two accelera…
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Comment #9413461
Don't be tricked by that "area". I admit I haven't tried it but, from my experience with the Oculus, you will barely able to see that nose (unless you actually try to look at it, l…
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Comment #9413036
Sickness comes from two places: how the "game" is made, and how much are you resilient against sickness. For instance, when I tried DK1 for the first time, I was able to test many …
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Comment #9412724
That just comes as a % related on how much (average) time people played the same game with and without the nose. 13.5 percent refers to those ~90 seconds added playtime. This means…