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GfxGem

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Sat, Aug 01, 2026, 1:20 PM UTC
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About GfxGem

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Recent public activity

  1. comment
    Comment #49134691

    The paper describes that you still need to skin the cage (if you want to approximate skinned animation). The Youtube video describes that the rays get deformed instead of the geome…

  2. comment
    Comment #49134664

    The method from the paper safes both, memory bandwidth and compute time. You animate and write (to memory) a way smaller number of vertices. You update a smaller (less memory bandw…