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FieryMechanic

HN member
Joined
Mon, Dec 08, 2025, 9:40 AM UTC
HN karma
44
Public activity
43 items

About FieryMechanic

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Recent public activity

  1. comment
    Comment #46251136

    > You are kind of ranting on general trends here, not to mention misrepresenting what I said which I cannot see as arguing in good faith (never said that big companies using someth…

  2. comment
    Comment #46250458

    > I don't _hate_ them or anything. They are super solid tools and I have derived a lot of value out of them in a previous life. But they leave a lot of room for overly clever human…

  3. comment
    Comment #46249571

    A lot of the modern tooling feels like a rube goldberg machine when it goes wrong. If you are forced (like I am) because of byzantine corporate rules to use older version of said t…

  4. comment
    Comment #46249432

    > RE: NPM, you have a right to a preference of course. I certainly don't miss the times 20 years ago when pulling in a library into a C++ project was a two-week project in itself. …

  5. comment
    Comment #46249232

    > That doesn't matter. Of course you can keep writing your C/C++ or using CMake, nobody is going to stop that. What it is going to cause is having to learn a bunch of new tooling w…

  6. comment
    Comment #46249101

    The issue you are describing isn't an problem with C/C++ tooling. It is to do with how the developer dealt with dependencies i.e. poorly. BTW this happens in any language if they d…

  7. comment
    Comment #46248824

    Rewriting stuff is largly a waste of time unless the underlying design/product is flawed. You are going to have to solve the same challenges as before but this time in Rust. Anyone…

  8. comment
    Comment #46248774

    I didn't like Rust one bit and gave up learning it. Go on the other hand is quite nice.

  9. comment
    Comment #46244323

    Go been around for quite a while now. It isn't going anywhere.

  10. comment
    Comment #46244237

    The issue is that every other week there is a rewrite of something in Rust. I just do an eyeroll whenever I see that yet another thing is being rewritten in Rust. I've tried compil…

  11. comment
    Comment #46244188

    I would say until you are about level 60 there are a bunch of mechanics that you won't understand. > Like any multiplayer game, it can expand to fill whatever amount of time you wa…

  12. comment
    Comment #46243458

    When I used to build these scrapers for people, I would usually pretend to be a browser. This normally meant changing the UA and making the headers look like a read browser. Obviou…

  13. comment
    Comment #46242787

    I was collecting UK bank account sort code numbers (to a buy a database at the time costs a huge amount of money). I had spent a bunch of time using asyncio to speed up scraping an…

  14. comment
    Comment #46242458

    The way most scrapers work (I've written plenty of them) is that you just basically get the page and all the links and just drill down.

  15. comment
    Comment #46238680

    > Well, yes. I did say something to that effect. Blaming BSODs on invasive anti-cheat out of principle is a political position, not a scientific one. When there are actual valid co…

  16. comment
    Comment #46237500

    This was pretty much my take as well. I have an older CPU, Motherboard and GPU combo before the newer GPU power cables that obviously weren't tested properly and I have no problems…

  17. comment
    Comment #46237441

    If that is happening, they need to do a Steam Integrity check. I understand the game is buggy, but it isn't that buggy.

  18. comment
    Comment #46237418

    > In that case I believe it's fair to disregard all other epistemological processes and blame BSODs on the game out of principle I am sorry but that is asinine and unscientific. Yo…

  19. comment
    Comment #46235253

    As someone with 700 hours in the game, I've played the game both on Windows and Linux. A lot of issues are to do with the fact that the game seems to corrupt itself. If I have issu…

  20. comment
    Comment #46235063

    My PC now is 6 years old and I have no intention of upgrading it soon. My laptop is like 8 years old and it is fine for what I use it for. My monitors are like 10-12 years old (the…

  21. comment
    Comment #46234580

    Compared to the bigger gaming studios they are small. In fact they are not that much larger than the company I work for (not a game studio). The fact it is un-optimised can be forg…

  22. comment
    Comment #46232405

    I also think that the tutorial would be tedious if it went through too much of the mechanics. They show you the basics, the rest you pick up through trial and error.

  23. comment
    Comment #46232371

    They made a decision based on existing data. This isn't unreasonable as you are pretending, especially as PC hardware can be quite diverse. You will be surprised what some people a…

  24. comment
    Comment #46232287

    A lot of people in the comments here don't seem to understand that it is a relatively small game company with an outdated engine. I am a lot more forgiving of smaller organisations…

  25. comment
    Comment #46229800

    Like many things they shine when use appropriately.