Viewing profile — EricHaptics
EricHaptics
HN member- Joined
- Sat, Nov 05, 2022, 4:45 AM UTC
- HN karma
- 34
- Public activity
- 12 items
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About EricHaptics
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Recent public activity
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Comment #37587778
I’ll be interested how they will implement the interactions framework with hands and eye gaze at that price point. Meta’s hand / eye interaction stack is not great after several ye…
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Comment #34798495
Funniest comment I read in a while
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Comment #34017730
Yes 1 micron at 150 Hz can be felt. Can’t at 10 Hz. It is the usual stuff. Check out the work of Vincent Hayward on cantilevers and piezo.
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Comment #33986487
Ok, I read the article. I was not able to locate the frequency response profile of the actuator, which is what really counts. Rapid moving sensations are really not an issue in tod…
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Comment #33986317
Sure. Perceptual modes are specific mechanical stimuli we learned to recognize as specific sensations. Some of them are: stiffness which is skin indentation and tendons strain in f…
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Comment #33980501
Nothing new under the sun. The innovation everyone is waiting in haptics is on the actuator side. The patches are vibrating, but humans perceive static and low frequency forces mos…
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Comment #33479130
Thanks! I wrote few of these algorithms myself for some other products. There is always a trade off between fidelity and immersive feeling because the basses were not meant to be u…
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Comment #33478738
I don’t know the strap 3, never tested. For the buttkicker the real issue is the chair itself. It filters a ton of stuff and rattles. A good experience are the Dbox chairs, the pro…
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Comment #33478576
All these products are cool, the only issue is that they usually apply dsp to the sound and distort the output to enhance the haptics experience. If he is looking to get the bass f…
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Comment #33478566
No idea, worst case scenario the stator comes out and you find your limit :) The key is to mount them properly on the body to maximize mechanical coupling. You don’t need a lot of …
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Comment #33478497
Quite easy to build. The problem is to get ahold of the parts. Get a well know console controller, take out the two actuators and mount them in any other form factors you like. You…
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Comment #33478076
This is fun, I do haptics for a living and I would have never expected to have something to say here. The way around the seat shaking problem is to use wideband vibrotactile actuat…