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EffCompute

HN member
Joined
Mon, Mar 16, 2026, 8:37 AM UTC
HN karma
11
Public activity
14 items

About EffCompute

Hobby programmer from Austria interested in efficient AI systems and GPU computing. Exploring ways to make large-scale vector search and AI infrastructure more resource efficient.

Recent public activity

  1. comment
    Comment #47754747

    Rochus, your point about LLVM and the 'upper bound' of C optimization is a bit of a bitter pill for systems engineers. In my own work, I often hit that wall where I'm trying to exp…

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    Comment #47747448

    That benchmark is a great data point, thanks for sharing. The performance parity with unoptimized GCC makes sense, given how much heavy lifting modern LLVM/GCC backends do for C++.…

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    Comment #47742391

    It's refreshing to see Oberon getting some love on the Pi. There’s a certain 'engineering elegance' in the Wirthian school of thought that we’ve largely lost in modern systems. Whi…

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    Comment #47738752

    I think EnPissant has a point regarding the overhead. Mapping semantic dependencies at the patch layer sounds great in theory, but the computational cost of resolving those graphs …

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    Comment #47732652

    I really agree with jandrewrogers' point about the insularity of the database domain. While working on a custom C++ engine to handle 10M vectors in minimal RAM, I’ve noticed that m…

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  11. comment
    Comment #47424388

    One thing I'm trying to better understand is where the real limits are. At this point it feels like the bottleneck is less about raw compute and more about how efficiently data is …

  12. comment
    Comment #47416923

    Not yet — it's still a personal prototype and I'm actively experimenting with different approaches and optimizations. I’m trying to better understand the limits of what’s possible …

  13. comment
    Comment #47414887

    Quick update: I've been iterating on the approach and managed to push the coarse search further. Currently seeing ~100M vectors scanned in ~10ms on a single RTX 3090 (binary stage …

  14. story
    70M vectors searched in 48ms on a single consumer GPU –results you won't believe

    I built a prototype GPU-based vector search system that runs locally on a consumer PC. Hardware: RTX 3090 consumer CPU NVMe SSD Dataset: ~70 million vectors (384 dimensions) Perfor…