Viewing profile — DixieDev
DixieDev
HN member- Joined
- Fri, Sep 25, 2020, 3:16 PM UTC
- HN karma
- 253
- Public activity
- 55 items
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About DixieDev
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Recent public activity
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Comment #46661553
This line of thought works for storage in isolation, but does not hold up if write speed is a concern.
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Comment #44969546
Where I work we tend to write RFCs for fundamental design decisions. Deciding what counts as a "fundamental design decision" is sometimes self-moderated in the moment but we also a…
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Comment #40966430
I would like to see improvements in the speed of feedback - particularly from language servers - but the value of those 'basic' guarantees is more than worth the current cost. Unex…
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Comment #40463877
Your comment is far too reasonable. Go directly to jail. Do not pass ⅄OR.
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Comment #37925966
Nushell is quite nice. Tables are nice to work with and look at, and the cross-platform support is top notch. It feels like what Powershell would have been, had it been designed by…
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Comment #37881165
Where have you seen a service describing something posted less than 12 hours ago as being "posted last week" rather than "posted yesterday"/"posted today"?
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Comment #37601153
I got quite annoyed with Neovim config at some point and tried out Kakoune, and ended up contributing some window splitting code to the main repo for Sway. I liked it quite a lot, …
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Comment #36834398
I feel genuinely insane trying to parse this site. It's a miracle that there's no mention of Web3.
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Comment #36664213
I'm mostly indifferent to it because it doesn't really harm readability, and it's not hard to know when to use it, but I can seem why it might be more strongly disliked. You can't …
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Comment #36660815
Is writing a simple CSS file and some HTML code really too much effort for a personal blog? Clicking around this site the only non-trivial things are the RSS feed and the paginated…
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Comment #35523212
Anyone got other useful tools for debugging within (neo)vim? Just seamlessly putting down breakpoints, stepping through code execution, and getting a fully fledged debugging UI exp…
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Comment #35092572
I think the official Zig website already does a good enough job at expressing what the the language has to offer, to the extent C devs can read a couple of pages and know whether o…
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Comment #33429421
I can't really comment on the nuances of the sound, but a digital piano will allow you to plug in headphones which is - in my opinion - invaluable in a home environment.
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Comment #33075400
I missed UO's hayday, but when I've played the big modern MMOs I find myself instead attracted to the idea that individual characters shouldn't be able to do everything. I feel lik…
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Comment #32029807
This is my perspective too. Whenever I find myself having to use Windows (which these days is just for games with Windows-only anti-cheat), the annoyances feel so much more pronoun…
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Comment #31529528
Most likely you specifically don't have much reason to care about Zig. Meanwhile, C can still often be found in areas where high performance and precise control over memory are imp…
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Comment #31529005
It's a strange sentence for sure. Organising your programs around data and its transformation happens to mean you are aware of how hardware organises, represents, and transforms da…
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Comment #31466168
It's seems clear to my family and friends that they have some sort of checklist for writers that includes garbage like mandatory regular sex scenes. In my case, they have _finished…
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Comment #31414935
This shouldn't detract too much from your point, but for fighting games the situation is slightly different from most other genres: Modern fighting games, as well as older ones tha…
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Comment #31057486
I feel like they should probably advertise this fact somewhere, as I couldn't find it in their docs, website, or readme, and it is quite a significant detail.
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Comment #31056991
"Rust has mature and production ready frameworks in Actix Web and Rocket" Why is Rocket considered production ready when it's only just at version 0.5? Similar <1.0 stories can be …
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Comment #30973779
Ok, sure, there are a whole bunch of reasons that my function might not actually finish. In this case, though, it's specifically not finishing due to invisible compile-time additio…
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Comment #30973666
Within main(), your snippet will give you an error at compile time "function with calling convention 'Inline' cannot be async". In my snippet foo() is invoked in an async context u…
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Comment #30966895
My original reply is kind of sloppy, here's a snippet to better illustrate my confusion: https://gitlab.com/-/snippets/2290425 Specifically, examine this: fn foo() void { bar(); st…
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Comment #30966588
This article was my first exposure to async in Zig, and I find it rather at odds with the "No hidden control flow" selling point of the language. fn foo() void { bar(); std.log.inf…