Viewing profile — DaveSapien
DaveSapien
HN member- Joined
- Tue, Feb 21, 2012, 10:24 AM UTC
- HN karma
- 562
- Public activity
- 207 items
- HN profile
- View on Hacker News ↗
About DaveSapien
A game designer, developer, and consultant.
I run a micro studio, consulting on solving technical and design problems for other game studios. Offering game design solutions, inspirations, and engineering support on any c++ based or Unity based projects.
My latest game Kanso:
iOS https://apps.apple.com/app/id1384257762
Steam https://store.steampowered.com/app/1454650/Kanso/
My latest educational paint mixing colouring book:
iOS(iPad only) https://apps.apple.com/app/id1617993769
Recent public activity
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Comment #41719232
A life time ago I was a ceramicist among other art things. And one thing I love todo was a Seaweed firing. I would say its easier than his method, but i can see his to be more conv…
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Comment #41510625
They had me at the loading sounds. I often crack open my ZXPlecturm app to play those wonderful loading sounds. Chills.
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Comment #38852653
This was way more fun than it should be. Wonderful! Reminds me of Linelight on Steam and my game Kanso, both have 1D game mechanics (but with 2D visuals).
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Comment #36056438
This has convinced me to add prepossessed fill areas on my kids colouring book for iOS. (no IAP, subscription, no ads, etc, like the general sentiment here) Been thinking about thi…
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Comment #34120287
Yeah absolutely, early morning memories of better times.
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Comment #32877902
Thank you! Likewise! I'm not too bothered about Steam's discoverability, its at least honest(ish) about it. The more reviews and sales you get the more its pushed...as far as I can…
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Comment #32876690
I'm also a solo game dev with a recently released game. All this is really spot on with my experience. It just not clear if the author hired an artist or he just recommends it...it…
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Comment #31634735
That has been my impression of the company's games, but only an impression as I don't play their games. I might check out this new mobile game for study though.
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Comment #31634715
Yes. No, each industry has its special flavour of abhorrent behaviour. I'm not 'taring' the entire industry at all. Indeed I said, "vast number of honourable people in the industry…
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Comment #31629947
There will be, for sure, lives ruined because of this game's predatory practices. It really sickens me. To quote myself from a previous thread: "If you could hear the contempt that…
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Comment #31597061
Here here.
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Comment #31592384
Just came here to say congratulations! Releasing a game is a real accomplishment and you should be very proud. Well done!!!
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Comment #31159109
No problem, glad to help!
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Comment #31158224
Realised that was a bit snarky of a comment, I'm using a a modified version of Cocos2dx .v4. It took way longer to create than if I was using Unity, but its a great solution for a …
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Comment #31153339
A computer for the most part. Xcode, I use Xcode for the most part and visual studio for the Steam version.
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Comment #31153323
Yeah sure thing, this is Kanso on iOS (its also on Steam) https://apps.apple.com/app/id1384257762
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Comment #31153316
Total remakes from basically scratch. I've settled on rolling with c++ with no(minimal) external dependancies as the best solution...still using Unity for some projects, its just s…
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Comment #31137983
Yeah, spread that over 20 games/apps. It can really mount up, I can think of other indie game dev's that only publish on iOS that their games are now forever lost. It's a real cult…
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Comment #31137945
If only it where only that simple. There are many dependancies that require some kind of reimplementation, it's a pain. I have made things easier (in the long run) with my last gam…
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Comment #31137909
Some, most of them not.
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Comment #31137907
You are spot on, but that might even be the best case scenario. Thing can quickly turn south and cost quite a bit of time.
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Comment #31137885
Zero, just my time. And the cost of fixing all the problems with new versions of Xcode, Unity, and whatever else was used and has now changed. It can become quite the rabbit hole, …
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Comment #31137367
This has happened to me also (indie game dev) a few years ago. The number is about 20 or so games that have been removed by Apple because they hadn't been updated in two years. The…
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Comment #31133892
oh yeah!! " loading sounds with your own mouth " I feel thats a video or it didn't happen moment.
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Comment #31132831
Damn, I forgot it was the 40th anniversary today! The ZX Spectrum was my first computer and I was a bit too young to write any software for it sadly, but it was my second (TV Pong …