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Cixelyn

HN member
Joined
Tue, Aug 10, 2010, 6:43 AM UTC
HN karma
640
Public activity
64 items

About Cixelyn

https://x.com/cixelyn

waifu ai r&d @ spellbrush. was a biologist in a past life, cofounded benchling(ycs12).

ping me if you're in ai and want to make anime real -- hiring for all roles.

topcolor FA2573

Recent public activity

  1. comment
    Comment #42922138

    Spellbrush | Tokyo, JP or San Francisco, CA | Full-Time | Onsite We build AI models to make anime real. - Game Dev: looking for engineers who know unity, love the anime aesthetic, …

  2. job
    Spellbrush (YC W18) Is Hiring Game Programmers (Anime SRPG/Tactics)

    Spellbrush is hiring game programmers! Our team has worked on acclaimed tactics titles such as Sword of Convallaria, Archeland, and Final Fantasy Brave Exvius. If you're interested…

  3. comment
    Comment #42308573

    Thanks for the shoutout! Boring careers pages have long been a pet peeve of mine. We also work on anime image diffusion models, and it would be massive shame if our own careers pag…

  4. comment
    Comment #42301300

    Spellbrush | Tokyo, JP / San Francisco, CA | Full-Time | Onsite We build AI models to make anime real. * Game Dev: looking for engineers who know unity, love anime, and want to wor…

  5. comment
    Comment #40847461

    Spellbrush | Anime AI researcher, Software Engineer, or Unity Engineer | San Francisco OR Tokyo | Sponsors Visas Spellbrush (YCW18) builds state-of-the-art AI foundational models f…

  6. comment
    Comment #40101526

    you check in the uncompressed audio, and then fmod, wwise or whatever other middleware you're using will compress to a different format and compression ratios on a per-platform bas…

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  9. comment
    Comment #38100548

    Spellbrush | San Francisco or Tokyo | Onsite | Full-time Looking for anime fanatics (read: weebs) who want to work at the intersection of AI, anime, and games. Looking for React ex…

  10. comment
    Comment #34386173

    The Live reconciler[1] included in this project looks quite interesting as a reconciler for building a canvas-based image editing app. Since WebGPU is still quite experimental and …

  11. comment
    Comment #34087900

    One of the Spellbrush team members here! It's always great to see niji・journey[1] being used in such creative fashions! Happy to answer questions or otherwise that folks might have…

  12. comment
    Comment #33569629

    Network Information Center. They did DNS stuff before ICANN See: https://en.wikipedia.org/wiki/InterNIC

  13. comment
    Comment #32933083

    is anyone running a large baremetal distributed minio cluster in production? would love to know how reliable it is

  14. comment
    Comment #32872650

    would love to see the riser setup that you're using for such a monster! we mostly gave up and just got barebones machines since the cabling situation becomes pretty tricky, and the…

  15. comment
    Comment #32863331

    dev here: the characters aren't tradeable atm. but something we do allow is for players to create characters on the main waifulabs site[1], and then share QR import codes of that c…

  16. comment
    Comment #29914593

    No team page yet! Friends with near, but haven't had a chance to meet gwern yet (maybe one day??) Arrowmancer is really our first attempt at scaling it up; hoping to do even cooler…

  17. comment
    Comment #29914484

    Will probably blog probably in a week or two. But the tldr; is a lot of scavenged EPYCs and nvidia GPUs all in a large sound-proof rack.

  18. comment
    Comment #29914386

    San Francisco! Just sent over a ping!

  19. comment
    Comment #29903759

    Right now it's a small team of 6 people, and we have a bit of funding + compute credits to train models. There's a bit of revenue from some past projects and AI-consulting, but we'…

  20. comment
    Comment #29903268

    Here's our current game trailer! https://www.youtube.com/watch?v=8WvRgb6kh4s

  21. comment
    Comment #29901874

    (link for the lazy: https://youtu.be/Pab8pG5WbXQ ) Thanks so much! It's done by our fantastic animator[1]! GANs are quite interesting and we didn't see many approachable explainer …

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    Comment #29071395

    Anime Mobile Games | Frontend, Fullstack, Gamedev | San Francisco, CA | Fulltime | Remote OK We're a YC startup working on an ~Anime Mobile Game~ powered by state-of-the-art deep-l…

  24. comment
    Comment #28780523

    Yeah, this is a pretty narrow window of the millennial generation. If you had been born too late (e.g. Gen-Z), you'd have high production AAA-production mobile games to play betwee…

  25. job