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CIARobotFish

HN member
Joined
Thu, Apr 10, 2014, 4:31 AM UTC
HN karma
60
Public activity
12 items

About CIARobotFish

Hi! I’m a hobbyist developer and preservationist from San Diego, California. I like to pretend I know what I’m doing.

https://pa.rh.am

Recent public activity

  1. comment
    Comment #47491571

    I've more or less made a similar migration towards non-US alternatives for most of my services. In my case, I switched from GitHub to Worktree ( https://worktree.ca/ ).

  2. story
  3. comment
    Comment #46726602

    Yeah, I was confused by that as well. Typora is sold as a perpetual license for 3 devices at $15. I don't understand why their friend would be tired of paying for it.

  4. comment
    Comment #46641704

    https://pa.rh.am/ I put together my website to collect all my projects in a single place and occasionally post some random thoughts.

  5. comment
    Comment #43404764

    I'm willing to put up with a lot during an application process, but not Canonical's circus. If applying for a job at a company tells you anything about the company's culture then I…

  6. comment
    Comment #42584922

    As a follow-up to my custom track editor for the Donkey Konga games, I spent part of the holiday season working on a launcher to make playing custom tracks in the games easier and …

  7. comment
    Comment #42133520

    C# with Avalonia I quite like working with C#, but Unity introduces a lot of unnecessary overhead and isn't designed to build an application like this. I had to use goofy hacks to …

  8. comment
    Comment #42133467

    Admittedly, this may be a disappointing answer: when I started working on Konga Beat, I didn't fully grasp the extent of the rhythm game modding scene. I was so excited to make a d…

  9. comment
    Comment #42133419

    Konga Beat uses a paid Unity extension which limits my ability to share the source code in a public repo. The code is also, admittedly, a bit messy. That said, I am happy to share …

  10. comment
    Comment #42133394

    Good call. I tried fitting a screenshot or two on the homepage before, but couldn't figure out an easy way to do it with the default VitePress layout. I should give it another go.

  11. story
    Show HN: Konga Beat – A custom track editor for Donkey Konga 2 and 3

    Howdy HN! For those who don't know, back in the early 2000s, Nintendo and Namco developed a series of music rhythm games for the GameCube featuring Donkey Kong called Donkey Konga:…

  12. comment
    Comment #7564224

    The second episode won't air until April 13th.