Viewing profile — Banderly
Banderly
HN member- Joined
- Fri, May 12, 2017, 7:17 AM UTC
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- 13 items
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About Banderly
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Recent public activity
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Comment #46553199
HMCTS / Ministry of Justice | UK (Remote, UK-only) | CONTRACT (Inside IR35 £Day rate) | Security: Willing to undergo clearance | Principal Engineer We’re evolving the architecture …
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Comment #26384617
+1 here on an ongoing UK government project. It's like a nightmare where you can't move and nobody can hear you scream. You can only watch the inevitable disaster unfold.
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Comment #23598713
You left out your best example; at GC you received hundreds of hours of schooling at pool with no discernible improvement.
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Comment #20874592
I'm working on a project that is almost literally your example of reducing a relational database to a key value store, despite client applications having complex problem domains to…
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Comment #18073881
Delighted to hear such an accurate description of my own career. I'm not alone.
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Comment #16285338
Agree, this is a fantastic comment.
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Comment #15761759
Or put another way, approximately enough to power 110 of the most powerful supercomputers in the world, the Sunway TaihuLight, that would give a combined performance of 10 exaFLOPS…
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Comment #15757542
Bitcoin replaces one tyranny with one that is far worse. If it succeeded in displacing existing currencies as you attest, it would amount to an unprecedented and catastrophic redis…
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Comment #14332948
I also want to know the answer to this. Should we expect weather forecasters to ditch all their existing infrastructure and move to improbable? Something doesn't add up; simulation…
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Comment #14326057
Can anyone from improbable explain why your technology is suitable for simulations? I'm talking about the non real time simulations of cities, traffic etc in your promotional mater…
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Comment #14322280
If you don't need real time then why use improbable? If you want to simulate a new bus route then run an offline simulation using whatever tools you like with as much complexity as…
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Comment #14322069
Do those simulations need to be real time and massively multiplayer? I don't see the need for this tech in the high fidelity city simulation cited in the linked article: that would…