Viewing profile — Baal
Baal
HN member- Joined
- Sun, Jul 29, 2018, 9:58 PM UTC
- HN karma
- -13
- Public activity
- 13 items
- HN profile
- View on Hacker News ↗
About Baal
No profile information was provided.
Recent public activity
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Comment #17850537
Well, it seems you consider a “personal attack” any comment directed to another person, even if it is meaningful for the discussion and in-context. Your own guidelines ask for main…
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Comment #17845123
I see you have never had to desl with radioactive material and activated tools in private companies. It is not a pretty sight. But hey, keep advertising nuclear. How much do they p…
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Comment #17844016
What could possibly go wrong? Radioactive material everywhere in private hands.
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Comment #17798068
No need for the ‘z’ :)
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Comment #17794694
I don’t see any personal attack. Can you quote? I don’t even know nor care about the identity of people here. As for flamewars, what are you even talking about? I have not said a s…
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Comment #17790098
It seems you don’t understand (or more likely you don’t want to understand). In some industries, companies _must_ be conservative by regulation or by contract: it is _not_ a choice…
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Comment #17789706
Happy to hear that, since I am not exactly in joy of using ancient languages. However, from plans to actual usage takes years; specially for completely new projects using new langu…
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Comment #17789660
Sorry but that company/product looks like it is a Linux distro and framework tuned/supported for satellite hardware. That does not mean it controls the satellite nor that it is cer…
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Comment #17789083
Putting things on satellites might mean very different things. There is close to zero chance of anything critical being in Rust. One company I worked on has not even move from (a s…
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Comment #17756101
Not a chance. By the time you get there, GPUs would do it (much) faster. Not to mention that GPUs are likely going to get specialized cores for raytracing (see RTX).
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Comment #17641323
Most development software in general: debugging tools like Valgrind, niche compilers, servers, libraries not-so-well-tested on macOS, etc. In general, macOS is currently in a sad s…
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Comment #17641016
Please, don’t spread misinformation. macOS has not supported latest OpenGL for quite some years. Linux is not supported either, by the way. On top of that, if I buy a “Pro” machine…
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Comment #17640521
Meanwhile, no OpenGL, no DirectX, no Vulkan. Indeed, they are “Pro” machines.