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Associat0r

HN member
Joined
Wed, Sep 12, 2012, 7:10 PM UTC
HN karma
128
Public activity
51 items

About Associat0r

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Recent public activity

  1. story
  2. comment
    Comment #7291111

    Elite: Dangerous with its scientifically accurate 1:1 scale Milky Way galaxy looks the most promising to me. http://elite-dangerous.wikia.com/wiki/Elite:_Dangerous_FAQ

  3. comment
    Comment #7137144

    There is already a modern Elite called "Elite: Dangerous" currently in alpha phase. http://elite.frontier.co.uk http://elite-dangerous.wikia.com/wiki/Elite:_Dangerous_FAQ And Eve i…

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    Comment #7108644

    There is also a great community FAQ http://elite-dangerous.wikia.com/wiki/Elite:_Dangerous_FAQ

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    Comment #7108615

    Strike Commander was technically a very impressive achievement for its time and I'm very sad that flight and race sims don't get the recognition they deserve for pioneering technol…

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    Comment #7108556

    Contrary to what the article states, what Falcon 3.0 focused on wasn't the flight model, but a relatively realistic and more involved representation of a dynamic battlefield, avion…

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    Comment #6881102

    You are wrong, the flight-sim, RPG, adventure and space flight games genre together with many other types of first person games were flourishing way before Doom. http://www.youtube…

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    Comment #6874291

    Also considering the lack of exposure and the amount of flack Elite: Dangerous is getting compared to the other space games it's also the gamers who sadly don't care. Btw here is a…

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    Comment #6872757

    Frontier: Elite 2 from 1993 and Frontier: First Encounters (Elite 3) from 1995 did it way before I-War was even a thing, complete with full freeform seamless landing on planets wit…

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    Comment #6872752

    The money raised from fans is only a fraction of their total budget. http://www.directorstalk.com/video-edison-executive-intervie... http://frontier.co.uk/investor_relations

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    Comment #6869545

    Check out "Elite: Dangerous" it has a scientifically accurate 1:1 scale, fully Seamless Milky Way galaxy using a mix of procedural generation with artist direction http://elite-dan…

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    Comment #6324968

    Upgraded to Windows 8 here by choice on a non-touch laptop.

  14. comment
    Comment #6236685

    They had a successful kickstarter campaign http://www.kickstarter.com/projects/1461411552/elite-dangero... It also has a solid release date set for March 2014 and they are right on…

  15. comment
    Comment #6236557

    I'm personally more excited about Elite: Dangerous. http://elite.frontier.co.uk by David Braben (from Raspberry Pi) It will have a scientifically based galaxy with rotating an orbi…

  16. comment
    Comment #6047787

    They fixed this in F#.

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    Comment #5959558

    Why over Scala? * .NET runs everywhere now without problems, the JVM doesn't have a reliable IOS implementation and Dalvik on Android is too slow for the things I'm doing and many …

  21. comment
    Comment #5959478

    Why over Haskell? * Easy multi-platform targetting and platform bindings without fuss. * Mature and supported BCL and 3rd party libraries * Access to the .NET ecosystem tooling lik…

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    Comment #5959469

    Why over OCaml? * Easy multi-platform targetting and platform bindings without fuss. * Mature and supported BCL and 3rd party libraries * Access to the .NET ecosystem tooling like …

  23. comment
    Comment #5959240

    http://blogs.msdn.com/b/dsyme/archive/2010/07/08/tabbles-org... http://fsharp.org/testimonials/#tabbles-1 Completely in F# see comments above http://www.rawbots.net/ are using F# i…

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    Comment #5959208

    F# is general purpose and multi-paradigm, it even has OO classes and imperative for and while loops. I for one got into .NET because of F# and to me .NET is just like any other lan…

  25. comment
    Comment #5955876

    F# is general purpose and multi-paradigm, it even has OO classes and imperative for and while loops and I get the same perf as C# and even more in some cases. I for one got into .N…