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3dGrabber

HN member
Joined
Thu, Jul 21, 2011, 7:59 PM UTC
HN karma
87
Public activity
29 items

About 3dGrabber

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Recent public activity

  1. comment
    Comment #48729594

    > user fatigue Citation needed. What is user fatigue? Can it be empirically measured? Fatigued by what? Too much color? Lack of shape? Too much contrast? Lack of contrast? When is …

  2. comment
    Comment #45026014

    > I'll die right there with you on that hill. count me in. May I throw in BeOs' icons [1] for good measure? [1]: https://mastodon.social/@allenu/111581402975463677

  3. comment
    Comment #41912017

    Thank you! From your descriptions, it seems likely that the same system was used in the earlier games.

  4. comment
    Comment #41889693

    Awesome! Back in the day, I reverse engineered the level format of v2. I Understood the graphics and physics attributes, but never how the waypoint system worked. (in multiplayer, …

  5. comment
    Comment #41512451

    Modelica comes to mind. https://media.springernature.com/lw685/springer-static/image... https://en.wikipedia.org/wiki/Modelica

  6. comment
    Comment #41508827

    There exists an interesting connection between Boost Converters and Hydraulic Rams [1]. A Hydraulic Ram is device that can pump water from a stream to a higher location by harnessi…

  7. story
  8. comment
    Comment #38723053

    It’s a pun. Undefined (program) state(s). Also, there are some NAN’s hidden in the palmtrees.

  9. comment
    Comment #38710023

    > Taking into account how much nesting is involved in writing HTML which is another one of its flaws.

  10. comment
    Comment #38709605

    ^^^ Apples to oranges: vs DoStuff(DoMoreStuff(DoEvenMoreStuff())) Both of them you would split into indented lines when they become too long. And 1 becomes too long much faster. Al…

  11. comment
    Comment #38709384

    ... and imposes a build step, for no good reason.

  12. comment
    Comment #38709243

    Please no The {...} syntax is a non-standard extension to XML/HTML I think MS came first up with back in the day for XAML (WPF). It's a hack to "fix" a shortcoming of the base lang…

  13. comment
    Comment #38709176

    If you know JS (or any other C family language), the syntax is not new. It's about getting rid of a flawed syntax. But it'll probably never happen because people are used to it and…

  14. comment
    Comment #38709028

    Why would you insist to write the function name both before AND after the call? args vs DoStuff(args)

  15. comment
    Comment #38708935

    People complaining about lack of JSX, HTML angle-brackets: I don't get it. XML gets all the hate for being overly verbose (and for good reason [1]) however with HTML syntax, which …

  16. comment
    Comment #38606458

    > Time travel and the regional undo Jetbrains’ IDEs have both of them and more. The feature is called “Local History”. [1] You can see the history of an file, a selected region of …

  17. comment
    Comment #38442872

    The End Game is to make Windows “Cloud Only” [1] Then they will have the users by their balls. Charge money for every click. Insert ads where they see fit. Dynamically adjust price…

  18. comment
  19. story
  20. comment
    Comment #33232936

    > I even tried using them in an app, but they upscale very poorly Someone made the effort and ported them to .svg [1] Donationware [1]: https://codefisher.org/pastel-svg/

  21. comment
    Comment #33229706

    It’s like the whole web has come to the conclusion that icons have to be monochrome and boring. Why? What is this group-think? Why do other styles of icons “look dated”? I have not…

  22. comment
    Comment #32074863

    > If junk starts coming in, that address is blocked, and I stop doing business with that company (if I haven't already). AND CALL them, if possible: “I’ve received marketing emails…

  23. comment
    Comment #24406246

    Recently had to register to get a substantial "discount" on an expensive item. Gave them wrong data, of course.

  24. comment
    Comment #22564986

    Here is a 2h podcast with Ulmann explaining analog computers in great detail: https://omegataupodcast.net/159-analog-computers/ The museum is located in his private home. He will p…

  25. comment
    Comment #17864473

    try &pws=0 on google.