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1wd

HN member
Joined
Mon, Aug 18, 2014, 11:02 AM UTC
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822
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336 items

About 1wd

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Recent public activity

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    Comment #45195991

    Only if the Windows Regional Settings List Separators happens to be "comma", which is not the case in most of Europe (even in regions that use the decimal point) so only CSV files …

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    Comment #43971061

    heptapod is GitLab with Mercurial support.

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    Comment #41557420

    Does anyone predict economy/population/... by simulating individual people based on real census information? Monte carlo simulation of major events (births, death, ...) based on kn…

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    Comment #41199493

    Feynman has an interesting story about critical mass: > Los Alamos was going to make the bomb, but at Oak Ridge they were trying to separate the isotopes of uranium ... he saw them…

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    Comment #38740384

    Paper linked above https://peerj.com/articles/16349/ links to .wav sound files in the Data Availability section https://datadryad.org/stash/dataset/doi:10.5061/dryad.ht76hd... and …

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    Comment #34399113

    The quoted document has two similar sentences, one on page 3 includes Rust, one on page 5 does not: > Examples of memory safe language include C#, Go, Java®, Ruby™, Rust®, and Swif…

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    Comment #34389996

    pipx might get this ability: https://github.com/pypa/pipx/pull/916

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    Comment #32359046

    At least since the 2018 "Blood Moon" eclipse https://imgur.com/gallery/2tzJh9O https://twitter.com/JanCastenmiller/status/10229494886028820... https://www.theguardian.com/science/2…

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    Comment #32115475

    WPF is now open source (MIT licensed [1]), and its XAML control templates provide _as data_ a full declarative description of how a native Windows control is supposed to look like …

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    Comment #32085638

    Thanks. I had tried Reko and your description matches my impression. I hoped to try hunt down the DOS Tetris easter egg described on the original authors website. https://vadim.ove…

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    Comment #32080699

    Are there any decompilers for old x86 DOS com files?

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    Comment #31547141

    "EGA to VGA transformation" like it was done for games like Indy3 would be nice. http://www.superrune.com/tutorials/indy3_ega.php (Even though some people still prefer the EGA vers…